Course Schedule

Fall 2019 Courses  |  Summer 2019 Courses

Type Status Title Days Time Instructor
Day Class   IN
PROGRESS
MART 314 - 84907 - Introduction to Comp. Graphics
MART 314 Introduction to Computer Graphics

State of the art computer graphics software are introduced with respect to print, web and motion graphics. Introduction to typography, graphic layout/design fundamentals, web interface design and animation/motion principles and other computer graphics software applications. Following a fine arts approach students generate their own creative content for print and/or electronic publication.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC
T Th 11:10am-12:25pm Lacefield,H
Day Class   IN
PROGRESS
MART 314 - 84907 - Introduction to Comp. Graphics
MART 314 Introduction to Computer Graphics

State of the art computer graphics software are introduced with respect to print, web and motion graphics. Introduction to typography, graphic layout/design fundamentals, web interface design and animation/motion principles and other computer graphics software applications. Following a fine arts approach students generate their own creative content for print and/or electronic publication.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC
T Th 11:10am-12:25pm Lacefield,H
Day Class   IN
PROGRESS
MART 314 - 84907 - Introduction to Comp. Graphics
MART 314 Introduction to Computer Graphics

State of the art computer graphics software are introduced with respect to print, web and motion graphics. Introduction to typography, graphic layout/design fundamentals, web interface design and animation/motion principles and other computer graphics software applications. Following a fine arts approach students generate their own creative content for print and/or electronic publication.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC
TBA 2 Hrs/Wk Lacefield,H
Day Class   IN
PROGRESS
MART 314 - 84907 - Introduction to Comp. Graphics
MART 314 Introduction to Computer Graphics

State of the art computer graphics software are introduced with respect to print, web and motion graphics. Introduction to typography, graphic layout/design fundamentals, web interface design and animation/motion principles and other computer graphics software applications. Following a fine arts approach students generate their own creative content for print and/or electronic publication.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC
TBA 2 Hrs/Wk Lacefield,H
Day Class   IN
PROGRESS
MART 366 - 95264 - Color Management and Theory
MART 366 Color Management and Theory

Create a successful color management workflow from digital image to digital print. Understand and use color, calibration, and create profiles to get the desired color output. Topics include pre-press file management, RGB to 4-color ink, paper, output, proofing, and industry standards.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
M 1:10pm-4:00pm Lacefield,H
Day Class   IN
PROGRESS
MART 366 - 95264 - Color Management and Theory
MART 366 Color Management and Theory

Create a successful color management workflow from digital image to digital print. Understand and use color, calibration, and create profiles to get the desired color output. Topics include pre-press file management, RGB to 4-color ink, paper, output, proofing, and industry standards.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
M 1:10pm-4:00pm Lacefield,H
Day Class   IN
PROGRESS
MART 366 - 95264 - Color Management and Theory
MART 366 Color Management and Theory

Create a successful color management workflow from digital image to digital print. Understand and use color, calibration, and create profiles to get the desired color output. Topics include pre-press file management, RGB to 4-color ink, paper, output, proofing, and industry standards.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2.2 Hrs/Wk Lacefield,H
Day Class   IN
PROGRESS
MART 366 - 95264 - Color Management and Theory
MART 366 Color Management and Theory

Create a successful color management workflow from digital image to digital print. Understand and use color, calibration, and create profiles to get the desired color output. Topics include pre-press file management, RGB to 4-color ink, paper, output, proofing, and industry standards.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2.2 Hrs/Wk Lacefield,H
Evening Class   IN
PROGRESS
MART 368 - 89113 - Introduction to Web Design
MART 368 Introduction to Web Design

This course teaches the fundamentals of creating a website through a mixture of hands-on exercises, lecture, and demonstration. Topics include site layout principles, a discussion of HTML, color and image preparation, for the web, browser compatibility, graphic user interface design, usability and internet ethics and copyright issues. Students build a basic website following accepted design layout standards. The class focuses on Dreamweaver?, but also uses Adobe Photoshop?, ImageReady? and a basic demonstration of Flash?.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T Th 5:10pm-6:25pm Smith,C
Evening Class   IN
PROGRESS
MART 368 - 89113 - Introduction to Web Design
MART 368 Introduction to Web Design

This course teaches the fundamentals of creating a website through a mixture of hands-on exercises, lecture, and demonstration. Topics include site layout principles, a discussion of HTML, color and image preparation, for the web, browser compatibility, graphic user interface design, usability and internet ethics and copyright issues. Students build a basic website following accepted design layout standards. The class focuses on Dreamweaver?, but also uses Adobe Photoshop?, ImageReady? and a basic demonstration of Flash?.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T Th 5:10pm-6:25pm Smith,C
Evening Class   IN
PROGRESS
MART 368 - 89113 - Introduction to Web Design
MART 368 Introduction to Web Design

This course teaches the fundamentals of creating a website through a mixture of hands-on exercises, lecture, and demonstration. Topics include site layout principles, a discussion of HTML, color and image preparation, for the web, browser compatibility, graphic user interface design, usability and internet ethics and copyright issues. Students build a basic website following accepted design layout standards. The class focuses on Dreamweaver?, but also uses Adobe Photoshop?, ImageReady? and a basic demonstration of Flash?.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Smith,C
Evening Class   IN
PROGRESS
MART 368 - 89113 - Introduction to Web Design
MART 368 Introduction to Web Design

This course teaches the fundamentals of creating a website through a mixture of hands-on exercises, lecture, and demonstration. Topics include site layout principles, a discussion of HTML, color and image preparation, for the web, browser compatibility, graphic user interface design, usability and internet ethics and copyright issues. Students build a basic website following accepted design layout standards. The class focuses on Dreamweaver?, but also uses Adobe Photoshop?, ImageReady? and a basic demonstration of Flash?.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Smith,C
Day Class   IN
PROGRESS
MART 372 - 92151 - Digital Illustration
MART 372 Digital Illustration

Using Adobe Illustrator and other digital design software students will develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print. The student will create projects ranging from promotional posters and business cards, to bottle labels and restaurant menus.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T Th 1:10pm-2:25pm Khazar,J
Day Class   IN
PROGRESS
MART 372 - 92151 - Digital Illustration
MART 372 Digital Illustration

Using Adobe Illustrator and other digital design software students will develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print. The student will create projects ranging from promotional posters and business cards, to bottle labels and restaurant menus.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T Th 1:10pm-2:25pm Khazar,J
Day Class   IN
PROGRESS
MART 372 - 92151 - Digital Illustration
MART 372 Digital Illustration

Using Adobe Illustrator and other digital design software students will develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print. The student will create projects ranging from promotional posters and business cards, to bottle labels and restaurant menus.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Khazar,J
Day Class   IN
PROGRESS
MART 372 - 92151 - Digital Illustration
MART 372 Digital Illustration

Using Adobe Illustrator and other digital design software students will develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print. The student will create projects ranging from promotional posters and business cards, to bottle labels and restaurant menus.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Khazar,J
Day Class   IN
PROGRESS
MART 376 - 86093 - Intro. to Digital Imaging
MART 376 Introduction to Digital Imaging

An introduction to the theory and technology of digital imaging, this project based course includes assignments covering specific concepts as well as allowing the student creativity to explore the topic and software. Students work with digital images using digital manipulation and image correction tools software such as Adobe Photoshop? to create digital photographs and imagery. Students' images become part of a basic portfolio.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC*
M W 11:10am-12:25pm Lacefield,H
Day Class   IN
PROGRESS
MART 376 - 86093 - Intro. to Digital Imaging
MART 376 Introduction to Digital Imaging

An introduction to the theory and technology of digital imaging, this project based course includes assignments covering specific concepts as well as allowing the student creativity to explore the topic and software. Students work with digital images using digital manipulation and image correction tools software such as Adobe Photoshop? to create digital photographs and imagery. Students' images become part of a basic portfolio.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC*
M W 11:10am-12:25pm Lacefield,H
Day Class   IN
PROGRESS
MART 376 - 86093 - Intro. to Digital Imaging
MART 376 Introduction to Digital Imaging

An introduction to the theory and technology of digital imaging, this project based course includes assignments covering specific concepts as well as allowing the student creativity to explore the topic and software. Students work with digital images using digital manipulation and image correction tools software such as Adobe Photoshop? to create digital photographs and imagery. Students' images become part of a basic portfolio.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC*
TBA 2 Hrs/Wk Lacefield,H
Day Class   IN
PROGRESS
MART 376 - 86093 - Intro. to Digital Imaging
MART 376 Introduction to Digital Imaging

An introduction to the theory and technology of digital imaging, this project based course includes assignments covering specific concepts as well as allowing the student creativity to explore the topic and software. Students work with digital images using digital manipulation and image correction tools software such as Adobe Photoshop? to create digital photographs and imagery. Students' images become part of a basic portfolio.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC*
TBA 2 Hrs/Wk Lacefield,H
Evening Class   IN
PROGRESS
MART 377 - 89120 - Advanced Digital Imaging
MART 377 Advanced Digital Imaging

Using digital design software such as Adobe Photoshop, students develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print, web and animation.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: MART 376
Corequisites: None
Transfer Credit: CSU, UC
Th 6:30pm-9:20pm Lacefield,H
Evening Class   IN
PROGRESS
MART 377 - 89120 - Advanced Digital Imaging
MART 377 Advanced Digital Imaging

Using digital design software such as Adobe Photoshop, students develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print, web and animation.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: MART 376
Corequisites: None
Transfer Credit: CSU, UC
Th 6:30pm-9:20pm Lacefield,H
Evening Class   IN
PROGRESS
MART 377 - 89120 - Advanced Digital Imaging
MART 377 Advanced Digital Imaging

Using digital design software such as Adobe Photoshop, students develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print, web and animation.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: MART 376
Corequisites: None
Transfer Credit: CSU, UC
TBA 2 Hrs/Wk Lacefield,H
Evening Class   IN
PROGRESS
MART 377 - 89120 - Advanced Digital Imaging
MART 377 Advanced Digital Imaging

Using digital design software such as Adobe Photoshop, students develop strategies for content development, visual cohesiveness and graphic production techniques. Topics include design, layout, typography, and color principles, vector graphics versus raster graphics and project preparation for print, web and animation.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: MART 376
Corequisites: None
Transfer Credit: CSU, UC
TBA 2 Hrs/Wk Lacefield,H
Day Class   IN
PROGRESS
MART 379 - 89766 - Intro. to Digital Animation
MART 379 Introduction to Digital Animation

A project-based course in which both traditional and digital animation techniques such as storyboarding and frame-by-frame animation are explored through the use of 2D digital animation software as a medium for the development of creative computer-based animation. Other topics included in this course deal with the implementation of successful graphic user interface solutions for web design and stand-alone applications using the scripting capabilities of the software.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T 1:10pm-4:00pm Gainey,D
Day Class   IN
PROGRESS
MART 379 - 89766 - Intro. to Digital Animation
MART 379 Introduction to Digital Animation

A project-based course in which both traditional and digital animation techniques such as storyboarding and frame-by-frame animation are explored through the use of 2D digital animation software as a medium for the development of creative computer-based animation. Other topics included in this course deal with the implementation of successful graphic user interface solutions for web design and stand-alone applications using the scripting capabilities of the software.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T 1:10pm-4:00pm Gainey,D
Day Class   IN
PROGRESS
MART 379 - 89766 - Intro. to Digital Animation
MART 379 Introduction to Digital Animation

A project-based course in which both traditional and digital animation techniques such as storyboarding and frame-by-frame animation are explored through the use of 2D digital animation software as a medium for the development of creative computer-based animation. Other topics included in this course deal with the implementation of successful graphic user interface solutions for web design and stand-alone applications using the scripting capabilities of the software.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Gainey,D
Day Class   IN
PROGRESS
MART 379 - 89766 - Intro. to Digital Animation
MART 379 Introduction to Digital Animation

A project-based course in which both traditional and digital animation techniques such as storyboarding and frame-by-frame animation are explored through the use of 2D digital animation software as a medium for the development of creative computer-based animation. Other topics included in this course deal with the implementation of successful graphic user interface solutions for web design and stand-alone applications using the scripting capabilities of the software.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Gainey,D
Day Class   IN
PROGRESS
MART 385 - 95747 - Coding for Designers & Artists
MART 385 Coding for Designers and Artists

Introduction to writing scripts and code for artists and designers. Using JavaScript and ActionScript, students learn the fundamentals of coding by creating interactive animated graphics. Activities include drawing graphics, controlling animation, working with sound, and interacting with user inputs. Coding concepts covered include working with variables and arrays, writing functions, working with loops and logic, creating classes and objects, and translating between different coding languages.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T Th 11:10am-12:25pm Khazar,J
Day Class   IN
PROGRESS
MART 385 - 95747 - Coding for Designers & Artists
MART 385 Coding for Designers and Artists

Introduction to writing scripts and code for artists and designers. Using JavaScript and ActionScript, students learn the fundamentals of coding by creating interactive animated graphics. Activities include drawing graphics, controlling animation, working with sound, and interacting with user inputs. Coding concepts covered include working with variables and arrays, writing functions, working with loops and logic, creating classes and objects, and translating between different coding languages.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T Th 11:10am-12:25pm Khazar,J
Day Class   IN
PROGRESS
MART 385 - 95747 - Coding for Designers & Artists
MART 385 Coding for Designers and Artists

Introduction to writing scripts and code for artists and designers. Using JavaScript and ActionScript, students learn the fundamentals of coding by creating interactive animated graphics. Activities include drawing graphics, controlling animation, working with sound, and interacting with user inputs. Coding concepts covered include working with variables and arrays, writing functions, working with loops and logic, creating classes and objects, and translating between different coding languages.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Khazar,J
Day Class   IN
PROGRESS
MART 385 - 95747 - Coding for Designers & Artists
MART 385 Coding for Designers and Artists

Introduction to writing scripts and code for artists and designers. Using JavaScript and ActionScript, students learn the fundamentals of coding by creating interactive animated graphics. Activities include drawing graphics, controlling animation, working with sound, and interacting with user inputs. Coding concepts covered include working with variables and arrays, writing functions, working with loops and logic, creating classes and objects, and translating between different coding languages.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Khazar,J
Evening Class  Online Class IN
PROGRESS
MART 389 - 90934 - Digital Media Careers
MART 389 Digital Media Careers

Introduction to the digital media job market and employment niches. The class describes digital media and the varied work environments including full time and contract opportunities, as well as job search techniques, resume and cover letter writing skills.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Naas,P
Evening Class  Online Class IN
PROGRESS
MART 389 - 90934 - Digital Media Careers
MART 389 Digital Media Careers

Introduction to the digital media job market and employment niches. The class describes digital media and the varied work environments including full time and contract opportunities, as well as job search techniques, resume and cover letter writing skills.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Naas,P
Evening Class   IN
PROGRESS
MART 405 - 90342 - Storyboard Dev. for Anim./Inte
MART 405 Storyboard Development for Animation and Interactive Media

Introduction to storyboarding and the planning processes of visual storytelling. Translation of concepts such as shot types, continuity, pacing, transitions and sequencing into a visual narrative. Exploration of cinematic vocabulary and storyboard technique in the creation of both personal and professional expression.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W 6:30pm-9:20pm Burger,B
Evening Class   IN
PROGRESS
MART 405 - 90342 - Storyboard Dev. for Anim./Inte
MART 405 Storyboard Development for Animation and Interactive Media

Introduction to storyboarding and the planning processes of visual storytelling. Translation of concepts such as shot types, continuity, pacing, transitions and sequencing into a visual narrative. Exploration of cinematic vocabulary and storyboard technique in the creation of both personal and professional expression.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W 6:30pm-9:20pm Burger,B
Evening Class   IN
PROGRESS
MART 405 - 90342 - Storyboard Dev. for Anim./Inte
MART 405 Storyboard Development for Animation and Interactive Media

Introduction to storyboarding and the planning processes of visual storytelling. Translation of concepts such as shot types, continuity, pacing, transitions and sequencing into a visual narrative. Exploration of cinematic vocabulary and storyboard technique in the creation of both personal and professional expression.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Burger,B
Evening Class   IN
PROGRESS
MART 405 - 90342 - Storyboard Dev. for Anim./Inte
MART 405 Storyboard Development for Animation and Interactive Media

Introduction to storyboarding and the planning processes of visual storytelling. Translation of concepts such as shot types, continuity, pacing, transitions and sequencing into a visual narrative. Exploration of cinematic vocabulary and storyboard technique in the creation of both personal and professional expression.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Burger,B
Evening Class  Online Class OPEN MART 418 - 91623 - History of Animation
MART 418 History of Animation

This course is a multicultural and multidisciplinary approach to the production and development of animation throughout history. Material spans the roots of animation before film technology to modern commercial and artistic animated productions. Topics include experimental and traditional animation techniques, an overview of current technologies and the aesthetics and visual styles in different genres. The history of animation is viewed through its social context and impact since its inception, through the past century to the contemporary era.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC
TBA Naas,P
Evening Class  Online Class OPEN MART 418 - 91623 - History of Animation
MART 418 History of Animation

This course is a multicultural and multidisciplinary approach to the production and development of animation throughout history. Material spans the roots of animation before film technology to modern commercial and artistic animated productions. Topics include experimental and traditional animation techniques, an overview of current technologies and the aesthetics and visual styles in different genres. The history of animation is viewed through its social context and impact since its inception, through the past century to the contemporary era.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU, UC
TBA Naas,P
Day Class   IN
PROGRESS
MART 420 - 95283 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
M W 11:10am-12:25pm Naas,P
Day Class   IN
PROGRESS
MART 420 - 95283 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
M W 11:10am-12:25pm Naas,P
Day Class   IN
PROGRESS
MART 420 - 95283 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Naas,P
Day Class   IN
PROGRESS
MART 420 - 95283 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Naas,P
Evening Class   IN
PROGRESS
MART 420 - 90867 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
M 6:30pm-9:35pm Naas,P
Evening Class   IN
PROGRESS
MART 420 - 90867 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
M 6:30pm-9:35pm Naas,P
Evening Class   IN
PROGRESS
MART 420 - 90867 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Naas,P
Evening Class   IN
PROGRESS
MART 420 - 90867 - Intro. 3D Modeling & Animation
MART 420 Introduction to 3D Modeling and Animation

Basic concepts of 3D modeling and animation using Autodesk Maya including the production of three-dimensional computer animation and the different approaches to modeling in a 3D environment. Familiarization with both the interface and the production process of 3D animation. Texture mapping, lighting and rendering of simple animation and environments.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Naas,P
Evening Class   IN
PROGRESS
MART 430 - 90866 - 3D Character Animation
MART 430 3D Character Animation

Character animation concepts including character thinking, changes of emotion, speaking (lip-sync animation) and walking cycles. Cartooning effects such as squash and stretch as well as using Autodesk Maya controls to create a believable character performance. Basic concepts dealing with animation planning, thumbnail sketches, and the effect of weight and gravity when animating a biped or any anthropomorphic character.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T 6:30pm-9:20pm Naas,P
Evening Class   IN
PROGRESS
MART 430 - 90866 - 3D Character Animation
MART 430 3D Character Animation

Character animation concepts including character thinking, changes of emotion, speaking (lip-sync animation) and walking cycles. Cartooning effects such as squash and stretch as well as using Autodesk Maya controls to create a believable character performance. Basic concepts dealing with animation planning, thumbnail sketches, and the effect of weight and gravity when animating a biped or any anthropomorphic character.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
T 6:30pm-9:20pm Naas,P
Evening Class   IN
PROGRESS
MART 430 - 90866 - 3D Character Animation
MART 430 3D Character Animation

Character animation concepts including character thinking, changes of emotion, speaking (lip-sync animation) and walking cycles. Cartooning effects such as squash and stretch as well as using Autodesk Maya controls to create a believable character performance. Basic concepts dealing with animation planning, thumbnail sketches, and the effect of weight and gravity when animating a biped or any anthropomorphic character.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Naas,P
Evening Class   IN
PROGRESS
MART 430 - 90866 - 3D Character Animation
MART 430 3D Character Animation

Character animation concepts including character thinking, changes of emotion, speaking (lip-sync animation) and walking cycles. Cartooning effects such as squash and stretch as well as using Autodesk Maya controls to create a believable character performance. Basic concepts dealing with animation planning, thumbnail sketches, and the effect of weight and gravity when animating a biped or any anthropomorphic character.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA 2 Hrs/Wk Naas,P
Evening Class   IN
PROGRESS
MART 431 - 91597 - Special Effects & Compositing
MART 431 Special Effects and Compositing

Techniques for the creation of special effects through digital compositing for film and video. Merging original 2D images such as photographs or other still images generated in Photoshop or Corel Painter with 3D images created in Autodesk Maya. Different output formats and uses for these compositing techniques in diverse industries.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W 6:30pm-9:35pm Weeks,S
Evening Class   IN
PROGRESS
MART 431 - 91597 - Special Effects & Compositing
MART 431 Special Effects and Compositing

Techniques for the creation of special effects through digital compositing for film and video. Merging original 2D images such as photographs or other still images generated in Photoshop or Corel Painter with 3D images created in Autodesk Maya. Different output formats and uses for these compositing techniques in diverse industries.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W 6:30pm-9:35pm Weeks,S
Evening Class   IN
PROGRESS
MART 431 - 91597 - Special Effects & Compositing
MART 431 Special Effects and Compositing

Techniques for the creation of special effects through digital compositing for film and video. Merging original 2D images such as photographs or other still images generated in Photoshop or Corel Painter with 3D images created in Autodesk Maya. Different output formats and uses for these compositing techniques in diverse industries.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W TBA 2 Hrs/Wk Weeks,S
Evening Class   IN
PROGRESS
MART 431 - 91597 - Special Effects & Compositing
MART 431 Special Effects and Compositing

Techniques for the creation of special effects through digital compositing for film and video. Merging original 2D images such as photographs or other still images generated in Photoshop or Corel Painter with 3D images created in Autodesk Maya. Different output formats and uses for these compositing techniques in diverse industries.

Units: 1.5
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W TBA 2 Hrs/Wk Weeks,S
Evening Class   OPEN MART 433 - 96187 - Advanced Special Effects & Com
MART 433 Advanced Special Effects and Compositing

Continuation of the techniques presented in MART 431. Advanced techniques for the creation of special effects for film and video. Combining 2D video and animated footage with 3D footage created in commercial 3D animation software. Creating and compositing special effects through particle generation and rendering. Optimizing and outputting final footage for use in video, film, and gaming.

Units: 1.5
Degree Credit
Letter Grade Only
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W 6:30pm-9:30pm Weeks,S
Evening Class   OPEN MART 433 - 96187 - Advanced Special Effects & Com
MART 433 Advanced Special Effects and Compositing

Continuation of the techniques presented in MART 431. Advanced techniques for the creation of special effects for film and video. Combining 2D video and animated footage with 3D footage created in commercial 3D animation software. Creating and compositing special effects through particle generation and rendering. Optimizing and outputting final footage for use in video, film, and gaming.

Units: 1.5
Degree Credit
Letter Grade Only
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W 6:30pm-9:30pm Weeks,S
Evening Class   OPEN MART 433 - 96187 - Advanced Special Effects & Com
MART 433 Advanced Special Effects and Compositing

Continuation of the techniques presented in MART 431. Advanced techniques for the creation of special effects for film and video. Combining 2D video and animated footage with 3D footage created in commercial 3D animation software. Creating and compositing special effects through particle generation and rendering. Optimizing and outputting final footage for use in video, film, and gaming.

Units: 1.5
Degree Credit
Letter Grade Only
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W TBA 2 Hrs/Wk Weeks,S
Evening Class   OPEN MART 433 - 96187 - Advanced Special Effects & Com
MART 433 Advanced Special Effects and Compositing

Continuation of the techniques presented in MART 431. Advanced techniques for the creation of special effects for film and video. Combining 2D video and animated footage with 3D footage created in commercial 3D animation software. Creating and compositing special effects through particle generation and rendering. Optimizing and outputting final footage for use in video, film, and gaming.

Units: 1.5
Degree Credit
Letter Grade Only
  • Lecture hours/semester: 24-27
  • TBA hours/semester: 16-18
  • Homework hours/semester: 32-36
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
W TBA 2 Hrs/Wk Weeks,S
Evening Class  Online Class IN
PROGRESS
MART 441 - 96477 - Intro. to Video Game Design
MART 441 Introduction to Video Game Design

Introduction to the essentials of game design using industry-standard game engine, spreadsheets, presentation slides, photo editing, 3D modeling, and reference art to convey game design ideas and specifications. Practical application of skills learned to develop games.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Angle,R
Evening Class  Online Class IN
PROGRESS
MART 441 - 96477 - Intro. to Video Game Design
MART 441 Introduction to Video Game Design

Introduction to the essentials of game design using industry-standard game engine, spreadsheets, presentation slides, photo editing, 3D modeling, and reference art to convey game design ideas and specifications. Practical application of skills learned to develop games.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Angle,R
Evening Class  Online Class IN
PROGRESS
MART 442 - 96478 - History of Video Games
MART 442 History of Video Games
Explores the origin and history of ancient to modern games including board games, card games, arcade amusements, and video games of all kinds. Includes game companies, historic platforms, and common jargon used in the industry.

Units: 3
Degree Credit
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Angle,R
Evening Class  Online Class IN
PROGRESS
MART 442 - 96478 - History of Video Games
MART 442 History of Video Games
Explores the origin and history of ancient to modern games including board games, card games, arcade amusements, and video games of all kinds. Includes game companies, historic platforms, and common jargon used in the industry.

Units: 3
Degree Credit
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Angle,R
Evening Class  Online Class IN
PROGRESS
MART 443 - 96479 - Game Design Fundamentals
MART 443 Game Design Fundamentals

Fundamentals of game design are examined through the theories of fun, challenge, polish, responsiveness and the emotional content of making games. Students build a board or card game and develop a game design document from initial pitch through game specifications.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Angle,R
Evening Class  Online Class IN
PROGRESS
MART 443 - 96479 - Game Design Fundamentals
MART 443 Game Design Fundamentals

Fundamentals of game design are examined through the theories of fun, challenge, polish, responsiveness and the emotional content of making games. Students build a board or card game and develop a game design document from initial pitch through game specifications.

Units: 3
Degree Credit
Grade Option (Letter Grade or Pass/No Pass)
  • Lecture hours/semester: 48-54
  • TBA hours/semester: 32-36
  • Homework hours/semester: 64-72
Prerequisites: None
Corequisites: None
Transfer Credit: CSU
TBA Angle,R